Explosion plugin for MilkShape 3D. msToolExplode.dll Tested with: MilkShape 3D 1.6.5 ------------------------------------------------- This plugin splits a model into individual triangles, adds a bone to each triangle and adds a keyframe to each bone. It basically sends the triangles spinning away from the center of explosion. How to use: Copy msToolExplode.dll to your MilkShape home directory and restart MilkShape. Under the "Tools" menu, select "Explode". Limitations: - There are max 128 bones allowed in a scene, so max 128 triangles can be animated. I tried to assign several triangles to each bone, but that didn't look very good. Still looking for a workaround. - All triangles in the exploded mesh are flat. Haven't figured out a way to retain normals from a smoothed mesh when the vertices are unwelded. This software is freeware. I'm not exactly sure what subtle legal meanings that has, but the point is: Do whatever you like with it, but don't claim you wrote it. If you redistribute it, please make sure all files are included. Use at on your own risk; if it eats your computer, don't blame me;). --Ulf Öhlén ulf_ohlen@hotmail.com